# 168 - Stabil'nost'

# County Title
title = c_stabilnost

# Settlements
max_settlements = 4
b_stabilnost_ii = castle
b_stabilnost_ii_b = city

# Misc
culture = russo_edemite # Initial culture
religion = astrist

# History
1.1.1 = {
	# Stabil'nost' II - a mighty fortress world!
	b_stabilnost_ii = ca_environment_0
	b_stabilnost_ii = ca_environment_1
	b_stabilnost_ii = ca_energy_0
	b_stabilnost_ii = ca_energy_1
	b_stabilnost_ii = ca_energy_2
	b_stabilnost_ii = ca_materials_0
	b_stabilnost_ii = ca_materials_1
	b_stabilnost_ii = ca_materials_2
	b_stabilnost_ii = ca_materials_3
	
	b_stabilnost_ii_b = ct_environment_0
	b_stabilnost_ii_b = ct_energy_0
	b_stabilnost_ii_b = ct_energy_1
	b_stabilnost_ii_b = ct_materials_0
	b_stabilnost_ii_b = ct_materials_1
	b_stabilnost_ii_b = ct_materials_2
	b_stabilnost_ii_b = ct_materials_3
}

2998.1.1 = {
	b_stabilnost_ii = ca_primary_q_0
	b_stabilnost_ii = ca_primary_q_1
	b_stabilnost_ii = ca_primary_q_2
	b_stabilnost_ii = ca_fighter_hanger_q_1
	b_stabilnost_ii = ca_fighter_hanger_q_2
	b_stabilnost_ii = ca_bomber_hanger_q_1
	b_stabilnost_ii = ca_destroyer_hanger_q_1
}